Tuesday, 26 April 2022
Even Stronger V10 published
Monday, 7 March 2022
New Chits of War released
I've just released some more lovely chits for use with To the Strongest! and For King and Parliament. Chits of War come in sheets of 80, are 20mm in diameter and are drawn from a bag and used in the place of playing cards. I've introduced two new colours, white and yellow, to complement the existing five colours (purple, dark blue, green, red and orange).
The coloured, varnished MDF chits are double sided for speed of play, because you don't need to flip them over. The two new sheets offer a strong contrast to the existing colours, so you won't mix them up.
I've also had matching stratagem tokens made:
You can find them here (chits) and here (stratagems).
Monday, 28 February 2022
Updated To the Strongest! Medieval Army List eBook released
I’ve just published an updated versions of the medieval army list eBook for To the Strongest! The 211-page PDF now includes 120 Medieval army lists, including five new lists (West Slav, Old Prussian, Early Lithuanian and Samogitian, Later Feudal English and Yi Korean lists). I’ve also moved the Later Hindu Indian, Early Lombard and Avar lists here, from the Ancient List eBook, as they sit better alongside the medieval lists. Several of the existing lists have been revised, and a good deal of background information has been added.
Each list consists of a spreadsheet describing the army. Most of the lists also include details of how the army fought and a historical background, and sometimes a picture of painted miniatures.
You can find buy the army lists
here. Should you order the lists you'll
receive updates roughly every three months until at least the end of 2022, with new
lists and additional material added each time. The next update will be at the
end of May 2022. The eBook costs £9.99.
https://bigredbatshop.co.uk/collections/all/army-lists
Alternatively, if you are outside
the UK (especially if you are in the EU, where I can't sell digital products) you might like to buy it from Wargames
Vault for $14.99.
Thursday, 10 December 2020
New Activation and Stratagem Chits for To the Strongest!
The new activation and stratagem chits are in the shop. They are 20mm diameter and in glorious technicolour- it's easy to make the values out at a distance. I chose TtS! purple, green and burnt orange for the initial colours, because they contrast well with each other, so it is easy to distinguish between them if your opponent is also using chits (just so long as he's using a different colour!).
The activation chits come in packs of 80. They are two-sided, so play is quicker than with the previous single-sided MDF chits, since you don't need to flip them.
You can find them in the BigRedBatShop https://bigredbatshop.co.uk/collections/all/chits
Monday, 5 October 2020
Updated Army List books
I’ve recently (30/9/20) published updated version of the army lists for To the Strongest! There are now a total of 242 different lists, many with additional content, and some now including images. The newly published lists are:
- Bithynian, Bosporan, Commagene, Illyrian and Tribal Hebrew lists in the Ancient army list eBook.
- Nanzhao Chinese, Kamakura Samurai and Muromachi Samurai lists in the Medieval army list eBook.
Tuesday, 1 September 2020
New Medieval Army list eBook released
Tuesday, 11 August 2020
New Ancient Army list eBook released
Thursday, 25 June 2020
TtS! 1066 Online Tournament- the Final Results!
Tuesday, 5 May 2020
TtS! Midsummer Madness
- 3 points for a decisive victory/ 2 points for a tactical victory against a player on the ladder with more points than you, or during the first week (before the ladder is published), or against someone who isn't yet on the ladder.
- 2.5 points for a decisive victory/1.5 points for a tactical victory against a player with the same points as you.
- 2 points for a decisive victory/ 1 point for a tactical victory against a player with fewer points than you.
- 1 point each for a draw.
- 1 bonus point for the first game played in a week.
- A penalty point applied to each game played, after the second, in any given week (so that people don’t play endless games!).
- Only the first game against a particular opponent, during the period of the tournament, will count towards the competition score. This is to encourage people to play against as many opponents as possible.
- Game one is a draw- 1 point plus 1 bonus point for his first game of the week, so 2 points.
- Game two he wins, against a player above him on the ladder, scoring 3 points.
- Game three he loses, scoring -1 point (since it is his third game in the week).
- Macbeth therefore scores a total of 4 points for the week.
Monday, 27 April 2020
To the Strongest! 1066, unleashed online!
I'm very pleased to announce that friends and I have been able to set up an online version of To the Strongest!, for your isolation gaming pleasure! It has been developed by Antony Unwin, with Paul Thompson sorting some of the technical and organisational aspects and me doing army lists. It enables up to six players to play a game of TtS!, very much as one would at home or in a room above a pub, but, instead, online. It doesn't have an AI, so you need to know the TtS! rules- if you don't already own them, you can buy a digital set, here.
Here's the table, above, set up with a set of terrain pulled, as if by magic, from one of the brown bags.The markers on the side are to record disorder, and there's a quick reference sheet.
Monday, 23 September 2019
To the Strongest! in Glasgow, Part II
Sunday, 22 September 2019
To the Strongest! in Glasgow
It all went downhill fast and I had no time to take photos, until this shot taken about 15 minutes before the end of the game. I am five medals to three down, and pinned like a caged beast into 1/4 of the table with my left flank totally in the air. It's never a good sign when the other player has to come round your side of the table to play his activation cards!
So with two wins in my pocket; the omens are good for today! Tomorrow, I'll post part two.

Sunday, 18 November 2018
To the Strongest! at Warfare
Thursday, 27 September 2018
2019 To the Strongest! Worlds at Chalgrove
The rules used will be the v1.1a To the Strongest!, along with the Even Stronger V7 supplement (which be published in early October). The V7 supplement will remain substantially similar to the current V6 version, but will include some changes to mounted evades, for game-balancing purposes, and a small but helpful change for players wishing to field cataphracts.
Battles will be fought on 6' x 4' tables on a 12 x 8 6" grid. Armies will be 130 points and composed of 28mm miniatures; any of the official TtS! army lists are allowed. If you don't have a suitable army, we may be able to lend you one- please ask. Please don't submit your list yet, we'll start taking them from late November, and will need all the lists by the end of January.
There will be four rounds in round robin format, as last year. The first round will feature pre-set terrain and the second, third and fourth rounds will use pre-set terrain if both players are happy, otherwise terrain will be placed as in the rulebook. Please bring terrain pieces, if able, there will be some terrain available to borrow on the day.
The final tournament ranking will be determined by how competitors did in each of the four rounds using the traditional cryptic/unfathomable formula: Tournament points = (100 x fraction of Victory Medals you have taken from the opponent) + (50 x fraction of VM you have left from your own army) + (50 if you have scored a victory over the opponent).
There will be a £10 entry fee, payable in advance or on the day. Tea, coffee, hot chocolate and biscuits will be provided. Steve will ask the Red Lion pub whether they can supply baguettes again.
Provisional timings are as follows:
Friday evening- The Night Before Chalgrove Dinner, somewhere in the local area- please let Steve know if you are interested. Start the Worlds with a hangover!
From 08:30 onwards, entry to the hall
09:00 players to tables
09:10 battle #1 starts
10:35 current turn(s) to be completed. (N.B. the non-phasing player gets a final turn if they went second (i.e. lost the scouting), to even out the number of turns played)
11:00 battle #2 starts
12:25 current turn(s) to be completed.
13:20 battle #3 starts
14:45 current turn(s) to be completed.
15:10 battle #4 starts
16:35 current turn(s) to be completed.
16:50 Declaration of the winner who is then carried aloft around the room accompanied by triumphant frenzied bellowing, ululation and chest beating, or maybe just a sedate presentation and a group photo.
There will be prizes for the winner, runner ups, good sportsmanship, best army+camp+terrain and other prizes at the whim of the organizers - not to omit the traditional dead elephant award for the player with the lowest score.
To secure a place, please email Steve at steve.dover@3dsystems.com if you haven't already done so!






















































