Showing posts with label Spartans. Show all posts
Showing posts with label Spartans. Show all posts

Friday, 25 August 2017

Leuctra at Partizan

Hi all, I'm still playing catch up after Partizan but here are a couple of photos of the game, taken by chum Ian Notter.


Above is the Spartan deployment- that's Cleombrotos I at the start of the battle. 

Below is the Theban extra-deep phalanx. The speed of the Theban advance in the first game was astonishing (hilariously the new pack of cards they were using for activations wasn't completely shuffled and they played the 6, 7 and the 8 of Hearts in a row, advancing straight into melee and clobbering the Spartans).


In both games Epaminondas' phalanx got off to a cracking start, but narrowly failed to break the opposing Spartans and was pushed back, disordered. In the second game it was routed. Despite this, both games eventually ended in extremely narrow Theban victories due to their superior cavalry (and in particular a large unit of very scruffy raw light cavalry) getting behind the Spartans and causing mayhem. Next week, when I have the time, I'll post the scenario in the BigRedBatShop for downloading; it's a cracker!

A huge thank you to Ian, Andrew Brentnall, Simon Williams, Phil Hamer and all those who helped, played or dropped by for a chat! It was a very enjoyable day at a terrific show. We were surrounded by lovely games with astonishing modelling- but I don't think any games were played by more people or with more good-natured enthusiasm than was ours.

Wednesday, 14 October 2015

Ally Pally to Crystal Palace

On Sunday I motored from Alexandra Palace in North London to Crystal Palace in Sarf London, for what turned out to be a very enjoyable day at the SELWG show. 

This year I took a very portable ancients game.  Instead of the usual heavy terrain boards, I brought a large rubber mat and two of the Deep-Cut studios terrain cloths that I have recently started importing. I brought a relatively modest game, too, with only around 500 Spartan and Athenian minis, around 110 each points if you know To the Strongest! This lot weighed together was less than half the weight of my usual gaming load, and still looked very satisfactory.

Here are the Spartans in their crimson and bronze simplicity:


...and again from the other angle:



The Athenians (above) are an army that has only just reached critical mass; I'm painting more up for the coming Ancients Weekend at the Wargames Holiday Centre.


Above, I've re-flocked some hills to match the new mats- I've very pleased with them!

We played two games to completion; one lasted 90 minutes and one 2 hours. The Spartans lost their general five minutes into the first battle (stabbed in the back by the "Infamy, infamy they've all got it in for me" card) but nonetheless still came close to winning. They triumphed in the second game. Everyone seemed to have a lot of fun. I have no photos of the game in progress but there are some on Big Lee's blog, together with photos of the other games.

The SELWG club members were very helpful and friendly and I was delighted that the game was nominated in several categories, coming second in one (?) and winning "most child friendly" courtesy of  young gamers Emily, Alex and Nick (the latter has been playing TtS! since he was 8!). This was great since I felt the calibre of the games was really high this year and because I always hoped the game would be one that could lure in a new generation of gamers.

A big "hello" to everyone I met- there were so many of you! Particular thanks to those who played the game, the SELWG team for all their hard work, and to Ian for his duties as sherpa and photographer.

Sunday, 12 July 2015

Athens and Sparta Part III


Here's the situation in mid-game; the Spartan units are circled in red.  Top right are the Spartiates, who have moved past the flank of the Athenian line, accompanied by a unit of psiloi. The rest of the line are stepped back in echelon with a unit of lights on the extreme left of the line. The Spartan cavalry are in reserve, but a unit of Athenian psiloi (who had been wandering lost off the table) have turned up behind them (below). Have a look at the tunic borders; Steve Jones painted these, he's very talented.


Below the Spartans having chased the Athenian cavalry and lights off of the table, are starting to turn towards the enemy camp. The Athenian cavalry have returned behind them. The Athenians now outflank the Spartan left, and several units on both sides are in states of disorder.



Above a view down the line. Below the Spartiates and cavalry have managed to redeploy squarely across the Athenian flank.


Below late in the game here is an unusual scene; the Athenian cavalry (left) are charging the flank of the Spartan phalanx, whilst the Spartan cavalry (right) have just been charging the flank of the Athenians in the lower right corner (who are doing their best to charge their own way out of trouble!). The Spartan horse have been charged in the flank and disordered by the Athenan lights. I've never seen cavalry on opposing sides charge in parallel before. An exceedingly confusing melee!


I don't have photos of the very end of the game, which was won by the Spartans who broke two of the Athenian phalanx and captured their camp. It was closer than it sounds from this; the Athenians were themselves close to breaking the Spartan left. All in all a very enjoyable game, and a fine outing for the new Athenian units who were necessarily crushed in their baptism of fire!

If you don't already have them, the Athenian and Spartan lists can be downloaded from here.

Friday, 10 July 2015

Athens and Sparta Part II

This is the second part of my after action review of this week's ancients game. We left the two sides deployed in long lines facing each other, the Athenians commanded by Strategos Shaun and the Spartans by Ephor Ian. Both sides had their better units on their right wing. A couple of light units, one on each side, were off-table due to Stratagem cards, of which more anon.  

The Spartans had out-scouted the Athenians and so moved first. They advanced diagonally to the right, using "hoplite drift." Unfortunately their leftmost phalanx (in the foreground) failed to activate (on an Ace) and a gap opened in their line...


In the Athenian turn (below) they advanced their right but their activations weren't good enough to get into the gap. By the way, I'm using my new Deep Cut Studios mats. These are really good, particularly the cloth ones (the vinyl ones are too shiny for good photography). I marked the grid out by eye, using tufts.


Below is a shot of the test of the table, with the Spartan camp in the foreground. Note that the Spartan hoplites now outflank their Athenian equivalents. Beyond the hoplites the Spartan cavalry, on their nags, face their better-mounted Athenian adversaries, whilst light infantry lurk in the olive groves.


In their second turn the Spartans (below) managed to close the gap in the phalanx and brought on the light infantry  unit that was missing at the start of the game to cover their extreme left. It turned out to have been in reserve off table (as per the stratagem card). 



And finally, for today's post, the battle lines clash.  The Spartan phalanx, having inclined right a second time, now outflanks the Athenian hoplites by two units (and two elite Spartiate units at that). Opposite them is just a unit of Cretans and the Athenian horse, who can't challenge a phalanx frontally with any hope of success...  On the other hand, though, the incline has left a gap in the Spartan line that is held only by a unit of ekdromoi lights! A calculate risk, as Ephor Ian put it.  

Stay posted for the conclusion of the battle, tomorrow...

Wednesday, 8 July 2015

Athens and Sparta Part I

Last night I decided that I had had just about* enough Athenians to provide some opposition up against my Spartans. Here are pictures of three of the five Athenian phalanx; the newly raised phalanx is at the top. I love Steve's hand-painted Octopus! The single figures are hero markers.




N.B. One doesn't need to use this many figures to represent a phalanx; 18 or so would do just as well. However I do like to "go large."

I drew up rosters for my To the Strongest! rules by editing the appropriate army lists in the free "Frogs around a Pond" booklet.  Here are the Athenians; currently quite a high quality force. Later I will field more raw allied hoplites so that I can extend the line.


Here is the Spartan phalanx, waiting, silently for the pipers to signal the advance:


And here's the opposing Spartan list:


Both armies are 100 points in TtS! terms. The Spartans have a pair of elite Spartiate units, which, unlike other hoplites, can turn without penalty. The Athenian light troops and cavalry are slightly higher quality than their Lacedaemonian equivalents. 

Tomorrow I'll show some photos of the battle and write a brief review.

* I had to use a few Bruttians to bolster the Athenian ranks and later Thessalian cavalry pending the arrival of the Hippeis.

Friday, 29 May 2015

Spartans - a new phalanx


These are the Spartans I was working on last week, finally flocked. Here they are drawn up four ranks deep, but I will use them three ranks deep on the table. All of the Spartiates are eBay repaints, and Agis is by mate Nick Speller.

In the centre is King Agis on one of my new semicircular "attached" command bases. To his left and right are two single figures that I use as hero markers in "To the Strongest". The piper on the right plays as the silent and menacing Spartans make their approach march. The officer on the left is about to sacrifice a goat just before the final charge to contact.

Have a look at the spears- most are the old Foundry pins with spearheads painted on so that they look like they have shaped heads. I still like to use the pins as they are more blunt than today's lethal spears with their shaped heads. I'm running low on these so if you has a spare pack lingering in a drawer, please drop me a line, I can swap modern pins with you.


Above is Agesilaus, who I believe was painted by Dave Woodward. Below is another Spartan officer. Note again the new half-round bases.


Finally, below is King Agis, again, at the battle of Mantinea in 418 BC again painted by Nick Speller. King Agis was under something of a cloud at the time, having carelessly lost an allied city to the Argives. The Spartan ephors placed him under the supervision of ten advisors, called xymbouloi, whose consent was required for whatever military action he wished to take. Not an ideal model for command in battle; things went a bit pear-shaped, at first, when the army was surprised by the Argives!



Tuesday, 11 December 2012

If...


Spartans loved to provide a terse "laconic" reply to any question.  One of my favourite examples (from Wikipedia) is from the time of the invasion of Philip II of Macedon. With key Greek city-states in submission, Philip turned his attention to Sparta and sent a message: "If I win this war, you will be slaves forever." In another version, Philip proclaims: "You are advised to submit without further delay, for if I bring my army into your land, I will destroy your farms, slay your people, and raze your city." According to both accounts, the Spartan ephors sent back a one word reply: "If." Subsequently, both Philip and Alexander avoided Sparta entirely.

The above (clickable) photo is of a unit of Spartans I've just expanded and re-based.  Most of the minis were excellently painted by my friend Nick Speller.  Their previous basing (by me) never really worked; they proved very challenging to rank.  I got around this by increasing base depths, and multi-basing into 8's.  This unit includes all the miniatures in attacking poses, and will form the right hand unit of the phalanx.

-

I've now completed this mini-reorganisation of my Spartans, and now have three units of 36.  Sometime post Raphia, I'll add another unit.  Now I'll get back to the men with longer pointy sticks...

Saturday, 27 October 2012

Either with this or on this


We played another Greek on Greek hoplite game this week, using the grid-based rules I'm developing.  My Spartans are on the right, and this time George fielded a Theban force, on the left.


Again the Spartiates were deployed on the extreme right.  That's King Agis and his panel of advisers, in the front.


The Spartans attacked on the right, but one of the Theban units unexpectedly drove forward in the centre, pushing back the opposing unit of Spartan allies.


Above, on their left, the Spartan skirmishers pushed forward, past some Cretans hiding in the vineyard.  Epaminondas failed a lot of activation roles, and the Thebans weren't able to execute their planned flank attack.  In particular, their elite unit, the particularly deep unit in their centre, remained stubbornly stationary.  Bad omens?


King Agis was slain by a lucky javelin throw; there was an animated discussion about reducing the mortality rates amongst generals...  His body was carried away on his shield.


...but the Spartan right smashed the opposing Theban allies and then successfully turned to flank the Thebans.

The Thebans struggled to make activation rolls (partly due to atrocious luck and partly due to out of command distance); I'll be giving some thought to the activation system, prior to the next play test in a few week's time.

Wednesday, 17 October 2012

One hundred Spartans (and some Greeks)

Last night we had another play test of the ancient rule set I've been working on.  We pitted Wabby George's newly restored Thessalian army, against my own Spartans, generalled by Ian as King Agis.  All the below pictures are clickable.


Above, Wabby George, the Thessalian Hegemon, looks rather nervously across the table towards the elite Spartiates on the right wing of the Spartan host (as well he might!).  Below is the Spartan army, with 3 mora of allies in the foreground and two of Spartans, beyond them.



The Spartans and their allies advanced quickly (above).  The allied hoplites, left foreground, suffered heavy losses from accurate (lucky!) fire from the Thessalian psiloi.  The Spartan hoplites inclined to the right in an attempt to run down the Thessalian cavalry, and a gap opened in the line, between the Spartans and allies, through which a unit of Thessalian psiloi penetrated.  The psiloi outflanked the rightmost mora of allied hoplites, and peppered it from two sides with slingshot and javelins, until it was on the very edge of disintegration (below).



The Spartan situation, above, became desperate as a succession of melees went badly, and all 3 of the allied units were on the verge of flight. 

On the Spartan right, however, things were going better.  Rather than tackle the Spartiates frontally, the Thessalian cavalry fled from the table.  The right hand Spartan unit had a good deal of trouble passing a movement test to turn through 90 degrees...



...but eventually they, and the neighbouring unit, managed to re-align and they were able to start to roll up the enemy line (as in the battle of Coronea), enabling the Spartans to snatch a (rather expensive) victory from the jaws of defeat.

The game was good natured and very enjoyable.  I took away a few actions to adjust the rules, which I've done, and I hope to be able to play another test game in a week or so.  It was great to see George's new troops, and I'm now resisting the impulse to add a bunch of hoplites to the burgeoning painting queue...

Thursday, 1 September 2011

Megalopolis 331BC

This week Muswell Militia re fought the Battle of Megalopolis 331 BC, using the Hail Caesar rules.

I picked this battle because it gave me an opportunity to field both my Spartan and Macedonian armies for the first time.  I loosely based the OOB on Jeff Jonas' excellent Ancient Battles site.  With 4 players, I volunteered to umpire.

George as Agis, and Dr. Simon, commanded the Spartans, defending a pass near Megalopolis (below).  Their army consisted of hoplites, supported by light troops and a unit of heavy cavalry.  All pictures are clickable.


Grant and Ian player Antipater, Alexander's regent.  Their army (below) consisted largely of pikemen, supported by an allied phalanx of hoplites of rather doubtful enthusiasm, light troops and a unit of heavy cavalry (that in the event played little part in the game). Antipater was under time pressure as the superior Macedonian army needed to capture the ridge, by nightfall (turn 6 or a little after)


The Spartans, below, moved swiftly to occupy the crest of the ridge.


The Macedonian infantry advanced, in echelon (below), to meet them.  The phalanx in purple on the extreme right was elite, and was led from the front rank by the aged Antipater.  The Macedonian left (of less reliable allies) was refused.  Is that the hand of Zeus?


The battle for the ridge was hard-fought.  In the first round (below) the uphill Spartans seemed to have the better of it, but in the second the weight of the deeper (and slightly better supported) pike phalanx, with the inspirational Antipater fighting bravely from the front rank, told, and the Spartan formation disintegrated.


The Macedonian elite pikes turned and started to roll up the Spartan line.  There was considerable confusion with the rules at this point, which didn't seem clear as to whether the Macedonians could turn through the 90 degrees required to the flank of the next phalanx. 


With the battle turning against them, the Spartans advanced their cavalry (below), who were charged by the Macedonian's hoplites.  This was a learning point for us, as it transpired firstly that the infantry became disordered by the counter-charging cavalry, and also that I'd given the scruffy Spartan cavalry the same stats as Companions (well hard!).  It was Chaeronea all over again as the hoplites were forced back, shaken.


At this point it was getting late, and we called the game.  The Macedonians had taken part of the ridge, and looked ready to turn up the Spartan line, but the latter's late cavalry charge had to some extent restored the balance.  Perhaps a narrow Macedonian victory.

The game was very enjoyable.  The Hail Caesar rules do give a very good game, but we are still experiencing some frustration with the way that the rules are laid out, which makes it hard to look up points quickly, in the heat of battle.  We are gradually mastering them, though, and expect to play our third game next week.

Friday, 9 October 2009

A few Spartans more...

Thanks for all the visits yesterday! 

Today I'm posting the balance of my Spartan army.  Together with the Tegeans, cavalry and peltasts (shown in earlier posts), I suppose that I have roughly 200 miniatures, the majority of which are Foundry WotGs, superbly painted by Nick Speller.  All the pictures are clickable.


Phalanx 1


Phalanx 2


Ekdromoi (younger Spartans trained to run out of the phalanx to catch enemy peltasts)


Ekdromoi detail


Allied Hoplites (some painted by Andy Bryant, and some by myself)

So what I need, next, is time enough to paint a similar size Theban (or Athenian) army for them to fight.  Ideally I also need a manufacturer of larger 28mm minis to conveniently produce a range of hoplites in Peloponnesian War helmets, such as Pilos and Thracian, to flesh this hypothetical opposing army out!  Ideally with vertical spears, because the figures in the attacking poses are so hard to rank...