Sunday, 14 April 2013

Thapsus- part the second

Returning to The Thapsus in Dug's shed last Wednesday, from where we left the action, with the Optimates' elephants plunging into V Alaudae (the veteran "larks").  


The elephants were quickly slain, but inflicted losses upon the veterans, who were immediately set upon by a unit of Numidian militia.  Alaudae were the best unit on the battlefield, and the militia, probably the worst, but some phenomenal dice-rolling by Boot, saw the veterans broken, and the militia through the line into open fields beyond (below)!



Unfortunately, for them, the Caesarians were able to contain the breakthrough by bringing up reserves. 

Both sides committed their second line of cohorts, as the fighting became general (below).


By this stage, most cohorts on either side had run out of pila, and were badly bruised.  However, the superior elan of the Caesarian legionaries gave them an edge in every melee.  Below, Scipio is getting a bit nervous...


...and the Caesarians more confident.


Eventually one of the Pompeian militia units broke, and a cascade of morale test failures swept away half of their cohorts: the battle was lost.  

Interestingly, the paper copies of the rules I had brought along weren't used (except for the charts), as four  of us had iPads (below) with the PDF version on them, hyperlinks and all.


Finally, here are the gamers, all together in front of the shed (now officially renamed the "Dug-out")  Nigel, Daz, Dave, Boot, and Fletch (back), and Carlo, Mark and Dug (front).  Thanks for the play test, chaps!


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