Tuesday, 5 January 2010

For a Fistful of Pesos II- the Battle

Before Xmas I showed some shots of the deployment for the Muswell Militia Xmas game.  A brief account of the game follows...

The game broadly split down into two separate battles; the French assault on the village (below) on their left wing, and a holding action on their right wing.

A couple of turns in, the French left rush towards the village which is their objective.


The brave poilus reach the buildings.  The red dice with the 6 shows that one unit has taken a terrible pasting from revolutionary artillery fire.


Above, the Legion occupies a building which was subsequently assaulted by the revolutionaries.  Although they repulsed the first assault, their supporting troops were driven back and General Georges, their commander, started to look rather concerned!


On the right the infantry element of my holding force (above) advanced...


And then was shot to pieces and ran away!  Dave roleld some fantastic shooting dice...   My blighters wouldn't rally.  I found myself facing 7 revolutionary units with my three squadrons of cavalry.  To my left, the battle for the village looked lost.  I broadly had two options; "charge of the light brigade" or...


..."discretion is the better part of valour"; I legged it!  I couldn't see much point in the senseless effusion of more French blood.

At the end of the previous game we'd made some changes to firing and morale, which made firing more effective and morale more challenging.  Taken together, these made the firefights extremely bloody and also made it very difficult to rally units.  Now we need to tweak the rules to reduce the effect of fire before giveing them another go.  We did learn some useful lessons about turn sequence from this game.
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