Muswell Militia have recently started to play Hail Caesar and Black Powder. One problem with these rules is that it is possible to miss multiple turns, by repeatedly failing one's command roll. After George missed 3 turns in a row during a game of Black Powder, I came up with the idea of giving generals who fail their first activatation of a turn a marker, entitling them to a +1 on the following turn's dice roll, which should reduce the chance of multiple failures. I call this "George's Rule".
This is the Confused General from the cover of the DBA rulebook, who I've re-based for use in this capacity. He's scanning his scroll of Hail Caesar, trying to find a missing rule point, lost amongst all the pretty pictures and military anecdotes. ;-)